What the slider controls
Before any outline is drawn, the tracer reduces the image to n colours using median-cut quantisation without dithering. Every opaque pixel is assigned to the nearest of those n colours. Each colour's pixels then form a mask, and Potrace outlines that mask as one <path> with the colour as its fill. The paths are emitted largest-area first, so bigger regions sit underneath smaller ones.
So the slider is really "how many paths, and how coarse is the colour grouping". It is not a quality or detail slider.
The presets' starting points
- Standard: 6
- Cricut / Vinyl: 8
- Line art / Stencil: fixed at 2 (black and white by luminance threshold)
- Detailed artwork: 16
You can move the slider after choosing a preset; the range is 2 to 24.
A method that works
- Name the colours. Look at the image and list the distinct fills you can see. Ignore anti-aliased edges and JPEG noise — those are not colours you want.
- Add one for the background if it is opaque and you are not removing it.
- Set that number and convert. Previews are free.
- Read the palette strip in the result. If it shows a colour that is really an edge blend (a muddy in-between tone), go one lower. If two fills you listed came out as one, go one higher.
- Read the path count. It should be close to your colour count on a flat design. A large gap means speckle paths.
What happens at the extremes
Too low. Neighbouring fills merge: a dark blue and a black become one black shape, and a light grey highlight vanishes into white. On a photo, 2–4 colours produces the poster look — sometimes exactly what you want for a stencil.
Too high. The quantiser spends colours on the anti-aliasing fringe between real fills. Each fringe colour becomes a thin path hugging an edge, so the file gets bigger, the shapes get a visible outline in a slightly wrong tone, and the editor's layer list fills with slivers. On JPEGs this also revives compression noise as speckle.
Special cases
- Two-tone logos on transparent backgrounds: 2. Transparent pixels never count as a colour.
- Illustrations with shading: the Detailed preset's 16 is a reasonable start, but expect visible bands where a gradient was. Use the SVG editor to recolour bands afterwards if the banding is acceptable but the tones are off.
- Screenshots or UI mock-ups: often 8–12 works, because they are already flat; text will trace as shapes, not editable type.
- Photographs: see the guide on why photos posterise; the colour count changes how many bands you get, not whether banding happens.
Holes and overlaps
Each path uses the evenodd fill rule, so the inside of a ring or a letter stays open rather than being filled — you do not need to raise the colour count to "see" a hole. Because larger regions are drawn first, a small fill inside a large one simply sits on top; that is why a two-colour badge on white can be traced with 3 colours and still look right.